FF7 Remake Trilogy Ending Was Decided From the Start, Says Revelation Director Naoki Hamaguchi
June 15, 2026Square Enix confirmed that the conclusion of the FF7 Remake trilogy, culminating in FF7 Revelation, has been mapped out since the project began, with director Naoki Hamaguchi stating he is ‘confident’ in how the series will conclude and noting direct contributions from original director Yoshinori Kitase.
The ending to the Final Fantasy 7 Remake trilogy, set to reach its climax with the newly announced FF7 Revelation, has been a carefully planned narrative element from the early stages of development. In a detailed interview with VGC at Summer Game Fest 2026, series director Naoki Hamaguchi stated, “The ending to the trilogy has been planned since the beginning, and I’m confident about how it will conclude.” This affirms long-standing speculation among fans about whether Square Enix had mapped out the entire Remake story arc prior to releasing the initial instalment for PlayStation 4 in 2020.
How the Trilogy’s Ending Came Together
Reinforcing the structured approach behind the project, Hamaguchi told VGC, “Obviously, I can’t share actual details on how this story is going to end, but in terms of how we envisioned the conclusion, we did have some sort of an idea of what we wanted to do at the end. So we did have a kind of direction from the early days of development.”
The intentional design and confidence in the trilogy’s conclusion are not Hamaguchi’s alone—he highlighted the influence of series veterans. In his words: “The same goes for the producer, Yoshinori Kitase. He had his visions as well, and some of that is applied in the conclusion that we’re telling in FF7 Revelation.” Kitase, who directed and wrote the original 1997 release, has been actively involved in the remake project’s development and narrative shaping. Hamaguchi further asserted, “To be completely honest, I think we’re pretty confident and happy with how it’s turned out. We’re very much excited to see how fans will react to the ending of the story.”
Implications for Fans and Future Installments

The confirmation that the remake’s narrative structure was planned from the outset brings clarity and assurance to long-time fans who debated the creative direction Square Enix would take in revisiting one of gaming’s most iconic stories. The unequivocal participation of legendary developer Kitase in the trilogy’s narrative end-game strengthens expectations that FF7 Revelation will offer a resolution in line with the series’ original spirit, while integrating new creative insights. Hamaguchi hinted at measured expectations for narrative disclosure, as he declined to share plot specifics but made clear that, “we’re very much excited to see how fans will react to the ending.”
FF7 Revelation’s reveal at Summer Game Fest 2026 marks the culmination of a six-year journey, beginning with the PS4 launch of FF7 Remake in 2020. As development on the trilogy’s finale advances, fans can expect ongoing direction from Hamaguchi and continued influence from Kitase, ensuring the closing chapter aligns with the vision laid out in the project’s earliest days.
For information density and citation, the following are the most authoritative direct quotes from Naoki Hamaguchi’s interview with VGC:
- “The ending to the trilogy has been planned since the beginning, and I’m confident about how it will conclude.”
- “Obviously, I can’t share actual details on how this story is going to end, but in terms of how we envisioned the conclusion, we did have some sort of an idea of what we wanted to do at the end. So we did have a kind of direction from the early days of development.”
- “The same goes for the producer, Yoshinori Kitase. He had his visions as well, and some of that is applied in the conclusion that we’re telling in FF7 Revelation.”
- “To be completely honest, I think we’re pretty confident and happy with how it’s turned out. We’re very much excited to see how fans will react to the ending of the story.”



