
Avatar: Frontiers of Pandora Finally Adds Third-Person Mode
July 22, 2025It’s official, Avatar: Frontiers of Pandora is finally receiving a much-requested feature: third-person mode. The announcement came via Ubisoft and developer Massive Entertainment on 21 July 2025, confirming that players will be able to hop out of first person and explore the alien world of Pandora from a fresh (but familiar) third-person perspective in an upcoming free update.
This new mode drops just in time to ride the hype train of the upcoming Avatar movie, due out later this year. Until now, all the action in Frontiers of Pandora was locked strictly to an immersive first-person viewpoint, a creative decision that fit with the game’s intense environmental storytelling and combat design. However, fans across Reddit and Twitter have long been vocal: they wanted to see their Na’vi warrior in action.
The new camera mode will arrive as part of Update 2.0, which Ubisoft says is “weeks away,” although they haven’t pinned a specific date just yet. So if you’ve been craving to view your custom Na’vi from behind while sprinting through jungles or gliding on your banshee, the wait is nearly over.
How the third-person update changes gameplay (and why it matters)
Unlike some cosmetic updates, this third-person toggle dramatically reshapes the vibe of the entire game. By letting players zoom out from their avatar’s eyes, Ubisoft is clearly shifting focus toward customisation and avatar identity. Now, the gear and aesthetic tweaks you’ve been earning throughout Pandora’s various biomes will actually be visible in real time.
Beyond vanity, third-person also brings subtle tweaks in combat readability and movement awareness. For example, in chaotic scenarios where players fight RDA mechs or alongside co-op teammates, a pulled-back camera allows for improved spatial judgement, useful for both platforming and dodging. This alteration may come with minor balance shifts, particularly in competitive multiplayer segments, but Ubisoft has assured that it’s playable without affecting progression parity.
Ubisoft has clarified that the new camera will be entirely optional, switchable at any time via the settings. That means die-hard first-person purists can remain in full immersion, while new or returning players get to engage with the world à la The Witcher or Horizon. Essentially, the game becomes two experiences in one, not something commonly offered in the current action-adventure multiplayer market.
Visually, the update also introduces some polish: Ubisoft is refining character animations to look smooth and cinematic from any angle. Arms, tail, and body posture, even idle movements, have been revamped to play better behind the character’s back. They’ve even hinted that a few bonus emotes will roll out alongside the patch to encourage expression during co-op sessions.
As far as platforms go, the update will roll out across PS5, Xbox Series X|S, and, of course, PC. The game remains next-gen exclusive, a choice that aligns well with the technical overhead required to render such verdant, living worlds, now from two visual perspectives.

The surprise timing of this update is no coincidence. Ubisoft is aligning this content drop to coincide with the new Avatar film, which arrives later in 2025. This synergy might reignite interest in the game’s universe, potentially boosting cooperative player count on consoles and PC. The base game featured surprisingly robust PvE and PvP multiplayer systems, but they didn’t get the traction many had hoped for. Maybe now, with everyone seeing their Na’vi in glorious full detail, the community will get a shot of energy right when it needs it.
Since launch, critics have praised the game’s visual fidelity, fluid traversal, and faithful dedication to James Cameron’s blue-skinned universe. But its first-person-only viewpoint remained a controversial choice, with many arguing it clashed with Ubisoft’s own design strengths, often seen in open-world series like Far Cry or The Division. With Massive Entertainment finally flexing its muscles and opening up a broader perspective, there’s a definite sense they’re listening and reacting to fan feedback.
With players now gearing up for full third-person exploration and pre-film excitement stirring up the ecosystem again, Avatar: Frontiers of Pandora could be looking at a strong second wind in this already packed 2025 release calendar.