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PlayStation May Drop More Games on Xbox and PC

PlayStation May Drop More Games on Xbox and PC

June 28, 2025 Off

Sony says it’s being “thoughtful” about releasing more games on other platforms.

By Ibraheem Adeola

Could Kratos, Aloy, or Jin Sakai one day show up on Xbox Game Pass? Or maybe your gaming rig will boot up even more PS5 exclusives? According to a recent statement from PlayStation’s top brass, the company is “remaining thoughtful” about “how and if” it brings its first-party titles to other platforms. That cautious language has fans and analysts alike wondering: is Sony finally warming up to a broader, cross-platform future? Or is this the same old strategy cloaked in corporate-speak?

Sony’s Strategy: Exclusive… but Not Too Exclusive?

Over the years, Sony has famously guarded its PlayStation exclusives like rare loot, keeping titles like God of War: Ragnarok, Horizon Forbidden West, and Spider-Man firmly locked behind the PS5’s digital gates. But things have started shifting. Games like Returnal, The Last of Us Part I, and Ghost of Tsushima eventually crawled their way to PC—much to the joy of Steam gamers everywhere.

In a recent interview, Hermen Hulst (the newly minted joint CEO of Sony’s gaming wing) stressed that while PlayStation will continue to prioritise consoles, the company remains “thoughtful” about expanding to additional platforms. And yes, that deliberate vagueness left us all squinting between the lines. This doesn’t mean Jim Ryan’s vision of “console-first” is dead. But it does feel a lot like Sony is poking its head into the wider gaming ecosystem, trying to sneak snacks from the multi-platform buffet without fully committing to the potluck.

What’s Behind the Shift? Money Talks—And PC Pays

The push toward PlayStation games on PC didn’t just come from fan demand—it came from revenue reports. Sony’s releases on Steam and Epic have steadily turned a tidy profit. God of War on PC was a massive win, not just financially but also in terms of brand awareness. There’s an entire player base that now knows Kratos outside of the PlayStation sphere. Same goes for the stunning Horizon Zero Dawn and the gut-wrenching The Last of Us.

With the console market more saturated than your Netflix queue, it’s no surprise Sony wants to tap into fresh water. But don’t expect a day-one Steam launch for Spider-Man 3. Hulst made it clear: their “proprietary platforms”—aka PS5 and the upcoming PlayStation Portal expansions—are still the main stage. Ports to PC (or, dare we dream, Xbox and Switch) will be the encore… if they happen at all. So, is this the start of an aggressive expansion or just a strategic dipping of toes? It feels like Sony is testing the waters with incremental shifts, gauging fan reactions and financial returns.

Will Xbox Ever Get a Slice?

Xbox Exclusive Hi-Fi Rush

This is where things get real spicy. While ports to PC are nothing new, the mere idea of a PlayStation Studio game popping up on Xbox still feels like forbidden fruit. And yet—it’s not entirely impossible. Microsoft has allowed games like Hi-Fi Rush to cross over to other platforms, including PS5. So could Sony one day return the favour?

Well, according to gaming industry insiders (and a whole mess of Reddit theorists), it’s not as far-fetched as it once seemed. If Sony truly wants to grow global game sales, widen its player base, and compete with Xbox Game Pass (which continues to dominate), loosening the reins on exclusives might be the move. But that would mark a huge philosophical shift. And one that risks alienating their core fanbase—players who buy PlayStation for the exclusives. That’s why they’re taking the “thoughtful” route. Sony appears keen to thread the needle between keeping the PS5 ecosystem strong and testing multi-platform releases without compromising brand identity.

Stellar Blade: A Sign of Cross-Platform Things to Come?

It’s worth noting that some of Sony’s newest titles, like Stellar Blade by Shift Up Corporation, aren’t developed in-house by first-party studios. That leaves a bit more freedom when considering where they launch. Sony published Stellar Blade as a PS5 exclusive—but if financial forecasts favour it, who’s to say it couldn’t appear on other hardware later?

The success of such third-party collaborations could set a precedent. Imagine a future where Sony props up timed exclusives, gives them priority treatment on PlayStation, and then quietly slips them onto PC and Xbox a year later. Not quite abandoning its roots—just evolving them. And hey, if that means more players get to experience great, story-driven action-adventure games like Stellar Blade or Ghost of Tsushima, that’s not necessarily a bad thing. Just maybe don’t tell the PlayStation purists yet.

The Future: Cautious, But Cracking Open

For now, it seems Sony will keep things slow and… well, “thoughtful.” Don’t hold your breath expecting console launches to go fully cross-platform tomorrow. But we might see more Sony titles show up on PC sooner, and later on devices that were once off-limits.

And ultimately, that’s what has fans hyped. Whether you’re a console gamer, a PC enthusiast, or just someone who wants Ghost of Tsushima on Steam Deck (oh please, oh please), Sony’s evolving stance means doors are cracking open. Slowly. Nudged by profits, pushed by competition, and maybe—just—maybe—guided by a belief that great games belong in more places than one.