
Tony Hawk’s Pro Skater 3 + 4 Just Flipped the Remaster Game—Here’s Why You Need It Now
July 11, 2025Skateboarding games are officially back again. Tony Hawk’s Pro Skater 3 + 4 has pulled off the ultimate revert grind: bringing two stone-cold classics into 2025 with eye-popping visuals, muscle memory trick systems, and online modes that’ll ruin sleep schedules. If you loved the remaster of 1 + 2, brace yourself—Iron Galaxy Studios just nailed the impossible line.
Announced during Summer Game Fest 2025 and releasing worldwide on July 11, Tony Hawk’s Pro Skater 3 + 4 is now available on PlayStation 5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC via Steam and Epic.
A Sick Remaster That Stays True—Mostly
If you played THPS 3 back in the day, you’ll remember how revolutionary the revert mechanic was—suddenly linking vert tricks into street lines like never before. Reverts return, and just like in the THPS 1 + 2 Remake that really kicked things off again, everything feels ridiculously slick. Grind transitions are buttery. Manuals flow seamlessly into reverts. And no, your muscle memory isn’t fooling you—those classic lines are still scorched into the level geometry.
Iron Galaxy Studios, stepping in after Vicarious Visions got folded into Blizzard, carried the torch with grace. The result? A remaster that’s almost too reverent, minus a few cheeky updates. Maps like Los Angeles, Airport, and Canada look shinier than ever, but don’t lose their DNA. Visual upgrades respect the original art—graffiti pops, awesome lighting, and even textures retain that early-2000s grime vibe. PS5 and Xbox Series X players get full 4K60 glory, while the Switch holds up surprisingly well on handheld, though with dialled-down shadows and pop-in.
No More Split-Screen Tears—Online Multiplayer Takes the Stage
Let’s talk multiplayer. 2020’s THPS 1 + 2 made online king, leaving couch co-op in the dust. THPS 3 + 4 rolls the same way, ditching split-screen altogether but boosting online functionality with ranked sessions, lobbies, and updated Create-a-Park sharing. Whether you’re chasing S-K-A-T-E under airport signs or grinding rails in Suburbia, the leaderboard chase is brutal again—and insanely addictive.
Private lobbies make skating with mates far smoother than 20 years ago. Cross-play is—thank the skate gods—fully supported, meaning you can pull impossible noseblunt combos on your PS5 mate while you rep PC. Just bear in mind: voice chat is barebones, and matchmaking quirks still linger.
Old Tricks, New Threads
One of the slicker additions is an expanded roster—not just the OG legends like Tony Hawk, Kareem Campbell, and Rodney Mullen—but new blood too. These include modern pros like Leticia Bufoni and Sky Brown. Their trick styles and stances add variety beyond cosmetics, subtly tweaking how you chain moves.
New unlockables are fully earned—no microtransactions in sight—which feels refreshingly old school. Customisation’s been deepened without overcooking it. You can create a skater with goofy freshness or street-real style, right down to deck graphics and retro baggy trousers. Just don’t expect a full wardrobe upgrade—you’ll still be unlocking fits, decks, and soundtracks by completing objectives, just like old times.
Soundtrack: A Skater’s Soul Still Booms

What’s a Tony Hawk game without its banger soundtrack? It’s back in full kickflip. Classic tracks like “Ace of Spades” and “My Way” drop alongside new hits from Turnstile and IDLES. The playlist strikes a solid balance—nostalgia doused in modern chaos—with full playlist customisation to tweak your vibe. Skate to punk, switch to indie, or mute it all and vibe in silence—it’s your session.
Don’t Miss the Preorder Bonuses (If You’re Quick)
Those who preordered digitally from the PlayStation Store, Xbox Marketplace, and Steam gained early access to the Warehouse two days before launch. The Deluxe Edition (£69.99 / €79.99) also dropped in-game currency for cosmetics and includes an exclusive Birdhouse deck skin. Retail versions like at GAME (UK) include a limited-run Tony Hawk fingerboard, because of course they do. No word yet on region-locked content, but regional prices vary—Switch players in Europe may see higher prices due to Nintendo eShop quirks. On PC, Epic and Steam versions are identical in performance and features.
Create-a-Park is More Than Just a Nostalgia Nudge

Build-your-own ramparts return with far less jank and more player freedom. Thanks to next-gen hardware, levels can now host larger geometry, complex terrain changes, alternate lighting settings, and even shareable challenge objectives. It’s not quite Skate 4’s dream editor, but it’s miles better than early 2000s tile-plopping. The upload and sharing system mirrors THPS 1+2, complete with ratings and a surprisingly active start-week community.
A Few Wipeouts Along the Way
It ain’t perfect. Some levels still show their age—Tokyo in THPS 3 feels clunky and requires too-precise lines for modern tastes. The balance between old-school challenge and modern fluidity wobbles in some challenges, too. But minor gripes can’t grind down the joy of hammering out an insane combo chain across Airport’s hangars. Motion blur settings are a love-it or hate-it toggle, and while the Switch port holds up admirably, its input lag sometimes kills flow.
Still, this is as close to a perfect remaster as you’ll get. And for those who missed out the first time, THPS 3 + 4 delivers the complete skateboarding experience, with enough polish, freedom, and nostalgia kicks to keep the streets busy for months.