
Bluepoint’s Mysterious Job Listing Ignites Bloodborne Remake Hopes, But Should Fans Believe the Hype?
October 15, 2025Bluepoint Games just dropped a new job listing, and the internet’s already buzzing. The role: Senior Combat Designer, tapped to “refine engaging combat systems and mechanics” for the studio’s “next great title.” The real tease sits in the details; they’re after someone with a “solid understanding of combat systems and mechanics for third-person melee action experiences.” If that doesn’t get PlayStation diehards spinning their sequel and remake theory wheels, nothing will.
The speculation storm isn’t without reason. Bluepoint missed a major release after 2020’s Demon’s Souls remake on PS5, and fans have grown impatient. The job description doesn’t scream which game is next. But if you know Bluepoint’s greatest hits, you’ll understand why the rumours circle a tight group of modern classics, especially when they all have swords.
Let’s backtrack. Bluepoint became a household name after remastering Shadow of the Colossus for PS4, then knocked it out of the park again with that Demon’s Souls launch title on PS5. That remake’s been the studio’s last big outing. In 2021, Sony picked up Bluepoint for its PlayStation Studios stable, a signal that it wanted the remake wizards working close to home.
After the acquisition, things got unusually quiet. In 2024, reports swirled that the studio was branching out with an original title. Then, early in 2025, Sony killed off two live-service projects mid-development, one was Bluepoint’s, and rumour pinned it to the God of War series. That axed pitch leaves everyone guessing: is Bluepoint rebooting something old or still chasing fresh IP?
Here’s why the Bloodborne rumours catch fire every time Bluepoint sneezes. The studio just delivered a Demon’s Souls remake, another beloved FromSoftware classic, in remarkable fashion. Both games are core to PlayStation, both are third-person melee action at heart, and both could massively benefit from modern hardware.

Think that’s reaching? Even FromSoftware’s Hidetaka Miyazaki weighed in. Speaking to Eurogamer, he openly acknowledged the power of remakes and remasters, especially on upgraded systems. “I think having new hardware is definitely a part of what gives these remakes value,” Miyazaki said. “Things you weren’t able to achieve on previous generations of hardware, ways you weren’t able to render specific expressions—[new hardware] sometimes makes it possible.”
But for Miyazaki, it’s not only about the technical leap. “I wouldn’t say that’s the be all and end all. I think purely from a user perspective, modern hardware also allows more players to appreciate all the games. And so, it ends up being a simple reason, but as a fellow player, I think that accessibility is important. I think that can be the driving force between bringing an old game to a new platform.” He’s not promising anything. Still, the candid love for Bloodborne, a game Miyazaki says they hold “very dear”, is all fans need to keep the dream alive.
The business gears are spinning, too. In 2024, Sony became the top shareholder of Kadokawa (FromSoftware’s parent company), though mostly for anime rights. But investors don’t ignore a hit sitting idle, and fans know it. That’s why the idea of Sony, FromSoftware, and Bluepoint teaming up isn’t so far-fetched in community circles.
Yet the most honest read is this: there’s no solid evidence that Bluepoint’s next game is Bloodborne. The combat designer job could hint at God of War. It could be a fresh IP, or another surprise entirely. The thirst for a Bloodborne remake is as strong as ever, but for now, it’s all wishful speculation. Only Bluepoint and Sony know what’s actually cooking.