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Rainbow Six Siege Forced Offline After Massive Hack Grants Players Billions of Credits and Free Premium Skins

Rainbow Six Siege Forced Offline After Massive Hack Grants Players Billions of Credits and Free Premium Skins

January 1, 2026 Off By Ibraheem Adeola

On 27 December 2025, Ubisoft was forced to intentionally shut down Tom Clancy’s Rainbow Six Siege after hackers granted every player two billion in-game credits and unlocked all premium skins for free, resulting in significant outages and a week-long rollback process affecting every platform.

Tom Clancy’s Rainbow Six Siege suffered one of its most disruptive security breaches on 27 December 2025, when hackers managed to exploit the game’s systems, giving all players two billion credits and renown, along with blanket access to every premium skin previously locked behind paywalls. Ubisoft responded by immediately taking the game and its associated Marketplace offline, citing the need to “focus on resolving the issue” and to safeguard account integrity across PC, PlayStation 5, Xbox Series X/S, and legacy systems.

Details of the Cyberattack

According to multiple player reports and video evidence widely circulated on social media, the attackers not only distributed “billions” in-game currency but also assumed control of Rainbow Six Siege’s ban feed. They banned and unbanned thousands of accounts at will. In one instance, dozens of dummy accounts were banned in sequence, causing gamertags to spell out the lyrics of Michael Jackson’s “Billie Jean” on the in-game ticker, a stunt verified by screenshots and a widely shared video posted by @RomulusInd.

Key facts:

  • Date of incident: 27 December 2025
  • Scope: All platforms (PC, PS5, Xbox Series X/S, last-gen)
  • Exploits: 2 billion in-game credits and renown for all accounts, all premium skins unlocked without charge
  • Ban feed manipulation: thousands banned/unbanned, ticker used to display song lyrics

Ubisoft’s Response and Player Impact

Ubisoft officially notified players of an “incident” on 27 December and stated, “We intentionally shut down both Siege and its Marketplace while the team focuses on resolving the issue.” The publisher clarified in public statements that “while it had rolled back erroneous transactions, nobody will be banned for spending credits received” and pointed to the fact that “the ban ticker had been turned off in a prior update.” Ubisoft also emphasised, “An official R6 ShieldGuard ban wave did occur, but it is not related to this incident.”

A full rollback process is underway. Ubisoft wrote, “A rollback is currently ongoing, and afterwards, extensive quality control tests will be executed to ensure the integrity of accounts and effectiveness of changes. The team is focused on getting players back into the game as quickly as possible.” Ubisoft continued to advise, “Please know that this matter is being handled with extreme care and therefore, timing cannot be guaranteed. We will provide another update as soon as we know more. Thank you all for your patience and understanding as we continue to tackle this.”

On 28 December, Ubisoft initiated a “soft launch,” making the game available to a limited group for live testing before restoring full service. By 29 December, tests concluded, and the game was opened to all players, but with significant queues and temporary issues accessing certain items for those who logged in during the hack. Ubisoft noted, “players who didn’t log in during the affected period should see no changes; those who did may temporarily lose access to some owned items. Investigations and corrections will continue over the next two weeks.” The Marketplace remains offline “until further notice.”

Ongoing Service Issues and Community Impact

Despite the rollback, Ubisoft’s official service status page on 30 December still listed outages and degraded service for connectivity, authentication, in-game store, and matchmaking across every supported platform. The precise cause of these ongoing technical issues remains undisclosed.

Summarised by Ubisoft: “We appreciate your patience as we work hard to investigate the cause of these known issues and ensure the whole community can get back to playing Siege.

Structured timeline of events:

  • 27 Dec 2025: Hack occurs. Game and Marketplace were intentionally shut down. Official notification sent to players.
  • 28 Dec 2025: Soft launch for limited users, live testing begins.
  • 29 Dec 2025: Game reopens for all users; queues and temporary access issues persist. Marketplace remains closed.
  • 30 Dec 2025: Service status still shows outages/degradation; Ubisoft commences a two-week investigation and restoration period.

This incident marks one of the largest account and item rollbacks in Rainbow Six Siege’s history, disrupting millions of players worldwide.