
PlayStation Surprise: Octopath Traveller Dev Drops 3 New JRPGs at Tokyo Game Show
July 15, 2025Co-developer of Octopath Traveller, Acquire, is back in the spotlight with a stacked Tokyo Game Show 2025 lineup—featuring three unannounced original JRPGs!
Acquire, the Japanese studio best known for its significant role in developing Octopath Traveller alongside Square Enix, is stepping into the centre stage this year with not one, but three new original titles on the Tokyo Game Show 2025 roster. Confirmed via their newly-launched Acquire official Japanese website, the reveal is scheduled for this September at Asia’s biggest gaming event. That’s a bold move—and frankly, it couldn’t have come at a better time for fans of ambitious, stylised RPGs.
What’s more? These are not remakes or spin-offs. They’re described as “completely new original games,” which suggests Acquire is branching far beyond IPs like Way of the Samurai or Tenchu. The studio is clearly out to flex both technical and narrative muscles this September. Fans quick to connect the dots might wonder—will we see more of that gorgeous HD-2D art style that put Octopath Traveller squarely on the map?
Platforms are Still Under Wraps
While no exact platforms have been announced yet, it’s safe to guess that these three new titles are at least headed to PlayStation 5 and likely PC and Switch. Given that Acquire’s previous RPGs, including some of the more experimental indie-flavoured works like Labyrinth of Zangetsu, made it across multiple systems, a broad release would make sense. Plus, the increased demand for deeply stylised indie RPGs on the Switch could easily favour a debut there.
The full reveal is scheduled for Tokyo Game Show 2025, which takes place from September 26 to 29. Acquire’s booth will include not only the reveals, but also playable demos, according to their schedule. This hints that these games are already well into development, not just prototype teasers.
Acquire’s Momentum Has Been Building Quietly

While mostly known in the West due to its association with Octopath Traveller, Acquire is one of Japan’s more veteran studios. Back in 1998, they made stealth action headlines with Tenchu: Stealth Assassins on the original PlayStation, followed by the open-ended Way of the Samurai games. And though their name may not always grab instant attention abroad, their design influence has endured for over two decades. These days, they’re particularly lauded for their ability to merge art-forward aesthetics with compact, deep game mechanics.
This new announcement places Acquire shoulder-to-shoulder with some of Japan’s most creatively aggressive studios heading into TGS 2025. And here’s what makes this thrilling—it’s not a collaboration with Square Enix this time. They’re pulling triple-duty solo for the first time in a while, and that means a potentially rawer, more personal brand of storytelling and world design. It should feel a little less “boardroom” and a lot more “development floor.”
What Kind of Games Could These Be?
No leaks, no concept art, and no details just yet—only silhouettes exist for now, showcased as teasers via the official site header. But if we read between the pixels, the trio of hidden images suggest very different genres. One silhouette hints at a traditional fantasy RPG, another appears science-fiction heavy, while the last one—possibly—might land somewhere between samurai ethics and cyberpunk grit. The three games include:
- Project Tremor (featuring “city-shaking kaiju battles”)
- Project Umbra (“dark fantasy hunts”)
- Project Shadowcar (“a shadowy espionage thriller”)
Regardless of the setting, Acquire’s 2025 games have a good chance of tapping into that same cult appeal their previous titles harnessed. And if Acquire’s HD-ink stylings from Labyrinth of Zangetsu and monochrome filters from past adventure titles return, prepare for a visual feast. Their games may not have blockbuster marketing muscle, but they consistently bring visual charm, layered combat, and strong pacing—traits many larger JRPGs occasionally forfeit.
We’re Betting On: Indie-Scale, Big-Time Impact
Going by history, it’s safe to assume these three games won’t be AAA-scale in terms of marketing or budget, but that’s often where Acquire thrives. With Octopath Traveller behind them, the studio understands how to turn stylised graphics, unique mechanics, and tight narratives into cult-favourite hits. And in a sea of predictable franchises, three bold, original concepts launching side-by-side might just shake up the JRPG scene. Expect fan speculation to flood social platforms in the weeks leading up to the show. Until Tokyo Game Show 2025 kicks off in late September, these “mystery triplets” from Acquire will remain one of the biggest question marks on the event calendar.