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PS5 QSSR supported games: Spider-Man 2 live, five pending

PS5 QSSR supported games: Spider-Man 2 live, five pending

November 14, 2026 Off

Sony has named six more PS5 games for QSSR, but the updates are not arriving together.

By Ibraheem Adeola

Sony has named six more PS5 games set to support QSSR, its AI-upscaling technology for the standard PlayStation 5. However, the announcement does not represent a six-game patch drop: as of November 13, 2026, Marvel’s Spider-Man 2 is the only one of the six with a QSSR update explicitly confirmed as live.

The other five games are on staggered schedules. Sony’s November 13 announcement gives December 2026 as the window for Control Resonant and says No Man’s Sky is expected within the next few weeks. ARC Raiders, The Finals and Hell Let Loose: Vietnam do not yet have calendar dates in the announcement.

For PS5 owners, the practical distinction is important: appearing in Sony’s announcement does not mean a game’s QSSR option is already available.

PS5 QSSR supported games and rollout dates

GameQSSR status on November 13, 2026Confirmed timing
Marvel’s Spider-Man 2LiveInsomniac says the update is available now and supports Fidelity and Performance modes.
Control ResonantAnnouncedRemedy plans to add QSSR in an update coming in December 2026.
No Man’s SkyAnnouncedHello Games founder Sean Murray says to expect it within the next few weeks.
ARC RaidersAnnouncedEmbark says QSSR is coming soon, but no calendar date has been provided.
The FinalsAnnouncedEmbark says QSSR is coming soon, but no calendar date has been provided.
Hell Let Loose: VietnamAnnouncedQSSR is planned for an upcoming PS5 update, with no release date stated.

The complete six-game list comes from the body of Sony’s post. The official headline names five of the games, while No Man’s Sky appears in its own section within the announcement.

Where to enable QSSR on PS5

QSSR is not a system-level switch that automatically changes every game installed on a PS5. Sony describes it as an AI-upscaling performance tier that developers add to individual games as a graphics option. Each title therefore needs its own supporting update before QSSR can be used.

Once a patch arrives, the option should be handled within that game rather than through a universal PS5 QSSR menu. Sony’s November announcement does not provide the exact menu path, say whether the option is enabled by default or identify the supporting Marvel’s Spider-Man 2 patch number. Players should check the game’s graphics settings and release notes after installing the relevant update.

Insomniac says its Spider-Man 2 implementation offers image-stability and sharpness benefits in both Fidelity and Performance modes. That description is a developer claim, not an independent technical-test result. Sony’s announcement does not specify an output resolution, frame-rate target or download size for the update.

QSSR is also distinct from PSSR, the upscaling technology associated with PS5 Pro. For more background on the technology and why support must be added game by game, read our guide explaining why QSSR is a per-game PS5 graphics option, not a system-wide upgrade.

Which PS5 games supported QSSR before this announcement?

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Image credit: Insomniac

The six additions follow Sony’s October 1 QSSR announcement, which identified Marvel’s Wolverine and Ghost of Yōtei as the first games using the QSSR library. Sony said both titles were being patched that day.

  • Marvel’s Wolverine
  • Ghost of Yōtei

Across the October and November announcements, Sony has therefore named those first two games plus the six additions covered here. The November post does not supply a complete, continuously maintained compatibility list, so owners should still confirm support through each game’s official patch notes.

What happens next in the QSSR rollout?

Control Resonant has the clearest future window. Remedy senior graphics programmer Erik Jansson says the studio worked with Sony to prepare QSSR for an update coming in December. Readers tracking the title’s other planned additions can also see Control Resonant’s post-launch roadmap.

No Man’s Sky has a narrower estimate than the remaining three games, but “the next few weeks” is not a fixed release date. Embark has described QSSR as coming soon to ARC Raiders and The Finals, while the Hell Let Loose: Vietnam implementation is attached only to an upcoming update.

For now, owners can update Marvel’s Spider-Man 2 to access the only newly announced implementation confirmed live. Players waiting for the other five games should look for their individual patch notes rather than assuming QSSR has arrived because support has been announced.