Tomb Raider I-III Remastered patch fixes criticised Challenge Mode costumes and major bugs
April 3, 2026Aspyr has released a significant patch for Tomb Raider I-III Remastered, directly addressing widespread fan criticism over low-resolution Challenge Mode outfits and resolving a range of graphical, gameplay, and audio bugs across all platforms except Nintendo Switch 2.
Tomb Raider I-III Remastered’s latest update, now live on PlayStation, Xbox, Nintendo Switch 1, PC, and Android, repairs a number of issues following strong backlash to the game’s Challenge Mode costumes. When the free Challenge Mode update launched in March 2026, players condemned the poor quality of the ten new Lara outfits, with accusations that Aspyr had used AI-generated art. The update also introduced several bugs across gameplay and audio, prompting intensive feedback from the Tomb Raider community.
Full breakdown: Outfit texture fixes and costume controversy
Outfit Texture Improvements: The patch specifically fixes low-resolution textures and clipping issues on 10 new Challenge Mode outfits for Lara Croft. This comes after social media outcry with comments like: “OMGGGG THEY UPGRADED THE COSTUMESSS THEY LOOK SO GOOD AND DETAILED,” and, “The difference is crazy. I wonder why they decided to release these costumes with those lava textures, they look completely different now.” Source: @Kostasss32 via X (formerly Twitter).
Aspyr faced heavy criticism, with some players dubbing the update “Slop Raider” and speculating about AI-generated art. In response, Aspyr issued a direct statement denying the use of generative AI and prioritised a fix for costume textures. As of April 2026, players have widely praised the updated costumes.
Official changes to costumes include:
- High resolution textures and increased costume detail
- Clipping bugs with outfits resolved
- Lara’s braid physics no longer cause collision issues in Photo Mode
- Texture mismatch issues addressed (Aspyr requests more examples if further glitches are found)
Official Aspyr statement: “We are actively reviewing game crashes, save game bugs, AI, and inventory issues.”
Gameplay and bug fixes: What’s changed in the April 2026 update

In addition to graphics and outfit bugfixes, Aspyr’s March-April 2026 patch addresses several critical gameplay and audio issues, detailed as follows:
Gameplay and Technical Fixes:
- Incorrect ammo values corrected; ammo no longer duplicates after pausing
- All modifiers now display the correct CR value
- “Speed Demon” Gold/Advanced unlocks correctly after conditions are met
- Red laser beams now damage Lara as intended in the High Security Compound and Area 51 levels
Audio Fixes:
- Main music now stops when a level begins, resolving overlap
- Item pickups in Tomb Raider II no longer stack “healing,” “pickup,” and “negation” sound effects simultaneously
- Asynchronous subtitles, previously lingering on screen, are now in sync with voiceover (PS/Xbox/Switch 1/PC only)
Mobile-Specific Fixes:
- Additional weapons now available for certain gameplay modifiers
- “Speed Demon” Gold/Advanced unlock now functional
- “Nightmare in Vegas” bonus level in The Golden Mask DLC now accessible
- iOS achievements now working as intended
Platform Availability: This patch is now available for PlayStation, Xbox, Nintendo Switch 1, PC, and Android. Players on Nintendo Switch 2 will receive the update at a later date, as confirmed by Aspyr.
Patch notes at a glance: Key facts for citation
- Release date: April 1, 2026
- Publisher: Aspyr
- Major focus: Overhauled new outfit textures, fixed graphical, gameplay, and audio bugs
- Challenge Mode: New unlockable outfits, difficulty customisation, critical fixes for visual quality and gameplay
- Patch availability: All major platforms except Nintendo Switch 2 (update pending)
- Additional statement: Aspyr’s next Challenge Mode patch will tackle game crashes, save bugs, AI, and inventory issues
Upon its original launch in 2024, Tomb Raider I-III Remastered received a four-star review from Eurogamer. Christian Donlan wrote, “I still love this collection, because it’s carefully made and lovingly updated, but also awkward, elbowy, frustrating and prone to leaving me stuck. It’s a collection that understands that Tomb Raider was absolutely a game about its controls, and it still should be – even if it doesn’t quite know how to deliver on that.”
With this April 2026 patch, Aspyr has addressed the most significant community feedback surrounding Tomb Raider I-III Remastered, reinforcing its commitment to quality and player response. For the full patch notes and further support, Aspyr directs players to support.aspyr.com.



