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Gamescom apologises for indie theft response, but security gaps remain

Gamescom apologises for indie theft response, but security gaps remain

September 6, 2026 Off

Gamescom says criticism of its first response was justified and has promised an indie-exhibitor security review and roundtable, but important implementation details remain unresolved.

By Ibraheem Adeola

Gamescom has apologised for the tone of its first response to reports that exhibitors had equipment stolen during the 2026 show, acknowledging that the criticism it received was justified. The organiser has now promised a dedicated security review for indie exhibitors and a roundtable with indie booth organisers. Its apology did not announce compensation, provide a total number of reported incidents or set a timetable for resulting security changes.

In its September 4, 2026 statement, Gamescom said:

“That criticism is justified. Our first response did not strike the right tone, and it did not show the people affected the empathy they deserved. We are sorry.”

What changed in Gamescom’s response

The apology marks a change from Gamescom’s August 29 message, which stressed that uniformed guards provided general venue security, individual stand security could be booked separately and exhibitors were advised to insure equipment against theft. That wording was reproduced in Shacknews’ coverage of the initial statement and became a focal point for criticism from developers and industry observers.

Gamescom’s newer statement accepts that its communication failed to show sufficient empathy rather than simply restating those security arrangements. It also says the organiser will remain in contact with affected exhibitors and relevant partners as it considers what should change.

The measures Gamescom has promised

According to PC Gamer’s reproduction of the apology, Gamescom made three process-focused commitments:

  • a dedicated review of security for indie exhibitors;
  • a roundtable with indie booth organisers to develop measures together; and
  • continued contact with affected exhibitors and relevant partners.

The commitments specifically address indie exhibitors rather than treating the matter only as a venue-wide security issue. They are not yet a published security plan, however. The apology does not specify which access controls, patrol arrangements, surveillance measures or incident-escalation procedures could change, and it does not give a date for completing or publishing the review.

What remains unanswered

Gamescom’s public statements do not include a commitment to compensate affected exhibitors or provide financial, logistical or data-security support. They also do not provide a verified total for reported thefts. PC Gamer said Gamescom’s PR representatives did not answer its questions about incident numbers, compensation or oversight of security staff beyond referring the publication to the two public statements.

That leaves a practical information gap for studios considering future booths. An apology and a review acknowledge the concern, but they do not yet tell an exhibitor what level of overnight access control will apply, whether booth-specific security will remain a separately booked service or what support would be available if equipment disappears.

What is known about the reported thefts

Several exhibitors publicly reported stolen hardware. Game Developer reported accounts involving Ryan Laley, iam8bit and Tessera Studios, with reported locations including the business area and Indie Arena. Those accounts do not establish a final incident total or prove that the losses were part of a single connected operation.

In its own August 28 Bluesky post, iam8bit said two laptops had been taken overnight from its business-area station despite the presence of Koelnmesse security. That is iam8bit’s account of its experience, not an independently established finding that Koelnmesse or its security provider was responsible.

Police were investigating at least one case. WDR reported, citing a Cologne Police spokesperson, that criminal police were investigating at least one case involving several stolen laptops while Gamescom-related reports were still being processed. The retrieved reporting does not establish how many cases police ultimately received, whether any cases were connected or whether any devices were recovered.

What future exhibitors should ask before booking

Until Gamescom publishes the outcome of its review, indie teams considering a future booth can seek written answers from organisers before committing equipment to a stand. Relevant questions include:

  • Who can access the relevant hall and booth area after closing, and how is that access recorded?
  • What overnight patrol, camera coverage and incident-response arrangements apply to the specific location?
  • Is booth-level security optional, and if so, what does it cost and what services does it provide?
  • What is the escalation route if equipment is missing, including support for police reporting and protecting unreleased builds or sensitive data?
  • When will the indie-exhibitor review’s recommendations be published and implemented?

Gamescom has moved beyond the emphasis of its initial response by acknowledging that its communication failed affected exhibitors and promising a targeted review. The next test will be whether that process produces specific measures that exhibitors can understand and assess before arriving at a future show.